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Listed under:  Mathematics  >  Statistics and probability  >  Data representation
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Acquire, record and represent data: Year 2 – planning tool

This planning resource for Year 2 is for the topic of Acquire, record and represent data. Students review, consolidate and extend upon existing data understandings and skills. They collect data through surveys, observations and experiments. They explore and create different graphical representations of the data acquired. ...

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Can AI guess your emotion?

Discuss emotions as a class, and introduce the idea of artificial intelligence (AI). This lesson can also be used to introduce image classification – a key application of AI. Developed in collaboration with Digital Technologies Institute.

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Can an AI recognise what you are drawing

This lesson provides an opportunity to incorporate representation of data using a relevant context being studied in the classroom. Students represent an object using a line drawing, focusing on the features of the object that enable it to be easily recognised. Students experiment with creating representations using an AI ...

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What's the buzz?

In this lesson students use BeeBots and Scratch Junior to synthesize what they know about Bees and are introduced to mapping concepts. This lesson idea was created by Karen Butler.

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Data detective

In this sequence of lessons students conduct a simple survey to collect, organise and present data. In doing so, they demonstrate their understanding of how to use patterns to represent data symbolically.

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GeogSpace: years F-4 - key understandings

This is a web page consisting of an overview and two illustrations of practice on the GeogSpace website, a resource for teachers. The illustrations are designed to help teachers develop mastery of the aims and basic ideas of the Australian Curriculum: Geography, and the ways in which it develops general capabilities and ...

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Data Representation

Find out about Data Representation. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Features of places - Beaches

In this sequence of 6 activities, students explore the natural and human features of beaches and develop an understanding of the way coastal areas are used for leisure, recreation and sport.

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Digital systems

Find out about Digital systems. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Systems thinking

Find out about Systems thinking. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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User interface

Find out about User interface. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

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Digital Technologies Hub

The Digital Technologies Hub is a website that supports Australian primary teachers, secondary teachers, students, school leaders and school communities in engaging with the Australian Curriculum: Digital Technologies. The hub provides scaffolded support for teachers and many of the resources will assist those getting started ...

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Games children play

This Learning Activity includes a sequence of two student activities and a downloadable word documents for teachers’ programming requirements. In Activity 1, students use seven photographs from the State Library of NSW collection to compare games and activities from the past. Activity 2 focuses on sports played in the ...

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We Remember Anzac: primary resource

Developed to commemorate the centenary of Anzac, this book provides an an Order of Service and step-by-step instructions to assist teachers and community groups to organise a respectful commemorative event. A series of four inquiry-based investigation supported by primary and secondary source material support students to ...

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Farms have distinctive features

This resource is a 32 page pdf integrated inquiry unit, for junior primary students, exploring how the distinctive qualities of a farm space influence farming practice. This unit uses the five stage inquiry model to sequence activities. Topics explored include: how do weather patterns and seasons affect farms?; Why are ...

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Farms and people's connections to them

This is a teacher resource containing a sequence of activities for investigating farms and the connections that diverse groups of people have to them. It contains material to assist planning, implementing and assessing a study of different Australian farms, the primary resources that come from farms, and connections that ...

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Primary science: scientific inquiry

These seven learning activities, which focus on 'scientific inquiry' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers facilitate the procedures ...